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Aug 15

The Foundry Nuke 12.2v2 (MacOSX)

The Foundry Nuke 12.2v2 (MacOSX)

The Foundry Nuke 12.2v2 (MacOSX) | 1.2 GB | Language: English

The Foundry is pleased to announce the availability of Nuke 12.2v2, the next feature release for Nuke. The 12.2 includes new SyncReview tool, floating offline license usage, and various updates for pipelines, teams and individuals.

Release Notes for Nuke 12.2v2 – Release Date: 11 August 2020
BugFixes

– BUGID 410829 – Linux only: Creating a node from the Python interpreter shipped with Nuke caused the application to crash.
– BUGID 442968 – Nuke Indie: Adding a Keylight node to a script displayed a licensing error.
– BUGID 443058 – macOS only: Adjusting control sliders in Keylight’s Properties panel occasionally caused Nuke to become unresponsive.
– BUGID 443268 – Launching Nuke Studio Non-commercial called for a full commercial license.
– BUGID 443488 – Read/Write: Using a relative file path in Read nodes failed if the ./ prefix was omitted from the string.
– BUGID 443628 – Licensing:Nuke set the RLM_ROAM environment variable on startup, rather than the foundry_ROAM environment variable, which also affected third-party RLM servers.

The Nuke family consists of three different versions, Nuke, NukeX and Nuke Studio. Beyond the full compositing capabilities of NukeX, Nuke Studio includes a multi-track editorial timeline and full online editing toolkit. Nuke Studio enables onset editing, conforming online and the ability to bash out quick edits. Nuke Studio allows you to easily share timelines with artists using HieroPlayer, empowering artists to view shots in context, identify problems and challenge each other to be more creative. Efficiency and collaborative workflows are the core of the Nuke family. Whether working in a small team of artists or running an effects team, Nuke software makes teamwork seamless.

The Foundry has formally released Nuke 12.2, the next feature release for Nuke, and also a new Nuke Indie. This newest version of Nuke is aimed at remote working, independent or freelance professionals.

What Is Nuke Studio
Foundry develops creative software for the digital design, media and entertainment industries. With a 20-year heritage and a portfolio of award-winning products, Foundry advances the art and technology of visual experience in partnership with creative leaders around the globe. Clients and partners include major feature film studios and post-production houses such as Pixar, ILM, MPC, Walt Disney Animation, Weta Digital, DNEG, and Framestore as well as automotive, footwear, apparel and technology companies such as Mercedes, New Balance, Adidas and Google.

Product: The Foundry NUKE
Version: 12.2v2
Supported Architectures: x64
Website Home Page : http://www.foundry.com
Language: english
System Requirements: macOs
Size: 1.2 Gb

Qualified Operating Systems
– macOS Mojave (10.14) or macOS Catalina (10.15)
Other System Requirements
– x86-64 processor, such as Intel Pentium 4 or AMD Athlon, with SSE3 instruction set support (or newer).
– 5 GB disk space available for caching and temporary files.
– 1 GB RAM (minimum requirement).
– Display with at least 1280 x 1024 pixel resolution and 24-bit color.
– Graphics card with at least 512 MB of video memory and driver support for OpenGL 2.0 (minimum requirement).
– To enable optional GPU acceleration of Viewer processing, you need OpenGL 2.0 with support for floating point textures and GLSL.
– To enable Nuke to calculate certain nodes using the GPU, there are some additional requirements.
– R3D Rocket cards require the Rocket Driver 1.4.19.0 and Firmware 1.1.16.5 or later.

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