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Aug 20

The Foundry Nuke 12.2v2 MacOSX

The Foundry Nuke 12.2v2 (MacOSX) | 1.2 GB

Information:

The Foundry is pleased to announce the availability of Nuke 12.2v2, the next feature release for Nuke. The 12.2 includes new SyncReview tool, floating offline license usage, and various updates for pipelines, teams and individuals.

Release Notes for Nuke 12.2v2 – Release Date: 11 August 2020

What Is Nuke Studio
Foundry develops creative software for the digital design, media and entertainment industries. With a 20-year heritage and a portfolio of award-winning products, Foundry advances the art and technology of visual experience in partnership with creative leaders around the globe. Clients and partners include major feature film studios and post-production houses such as Pixar, ILM, MPC, Walt Disney Animation, Weta Digital, DNEG, and Framestore as well as automotive, footwear, apparel and technology companies such as Mercedes, New Balance, Adidas and Google.

Product: The Foundry NUKE
Version: 12.2v2
Supported Architectures: x64
http://www.foundry.com

Qualified Operating Systems
– macOS Mojave (10.14) or macOS Catalina (10.15)
Other System Requirements
– x86-64 processor, such as Intel Pentium 4 or AMD Athlon, with SSE3 instruction set support (or newer).
– 5 GB disk space available for caching and temporary files.
– 1 GB RAM (minimum requirement).
– Display with at least 1280 x 1024 pixel resolution and 24-bit color.
– Graphics card with at least 512 MB of video memory and driver support for OpenGL 2.0 (minimum requirement).
– To enable optional GPU acceleration of Viewer processing, you need OpenGL 2.0 with support for floating point textures and GLSL.
– To enable Nuke to calculate certain nodes using the GPU, there are some additional requirements.
– R3D Rocket cards require the Rocket Driver 1.4.19.0 and Firmware 1.1.16.5 or later.

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