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Jun 12

Solid Angle Cinema4D to Arnold 1.8 for Cinema4D R16-R18

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Solid Angle Cinema4D to Arnold 1.8 for Cinema4D R16-R18 | 101.6 mb

Information:

Solid Angle has released version 1.8 of Arnold for Cinema4D (C4DtoA). This plug-ins provides a bridge to the Arnold renderer from within the standard Cinema 4D interface. C4DtoA is now shipping with the latest Arnold 4.2.16.3 core.

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Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the primary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity. It is available as a standalone renderer on Linux, Windows and (Mac OSX), with plug-ins for Maya, 3ds Max, Houdini, Cinema 4D, Katana and Softimage.

Release Date: April 10, 2017 (This version uses the Arnold 4.2.16.3 core.)

ENHANCEMENTS
– Hide the attributes panel in the network editor
– Drag the child or parent tree in the network editor
– Update the name of the Arnold Light object when the type changes
FIXES
– C4D hangs on File > Quit when the network editor is open
– The viewport becomes unresponsive while a PV render is running on Windows
– SSS radius is not linkable
– The ‘Remove unused material’ command removes the override material
– TFD does not respect the export scale
– Volume step size should be in meter unit
– TeamRender of a single frame does not save the render
– Show the beauty AOV under the display driver
API
– The ObjectGeneratorTranslator is added to the API. This allows third parties to add custom logic for the export of their custom object generators.

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About Solid Angle

We are a leading provider of rendering software for animation and visual effects. At its core, Solid Angle is based on a passion for numerical methods and an obsession for performance. We believe that accurately and efficiently computing light transport in CG scenes is the best way to create stunning imagery for films and TV. We strive to provide our clients with the best rendering tools to efficiently create realistic images.

The company is privately owned and has its offices in Madrid and London. We hire the brightest rendering researchers and engineers around the world.

Product: Solid Angle Cinema4D to Arnold
Version: 1.8
Supported Architectures: x64

Language: english
System Requirements: PC / MacOsx
Supported Operating Systems: Supported Maxon Cinema4D R16-R18
Software Prerequisites: Maxon Cinema4D R16-R18
Size: 101.6 mb

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