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Dec 16

Chaos V-Ray v6.00.02 for Cinema 4D


Chaos V-Ray v6.00.02 for Cinema 4D

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Chaos V-Ray v6.00.02 for Cinema 4D | 2.45 GB | Language: English

[spoiler]
Chaos has released hotfix 1 for V-Ray 6 for Cinema 4D. New features in the latest major version of the renderer include V-Ray Enmesh, Chaos’s system for repeating geometry across the surface of an object without instancing, and procedural clouds in V-Ray Sky.

Build 6.00.02 Official release, hotfix 1: Date- Dec 08, 2022
New features:
– V-Ray: Import flakes material from Cosmos library
– V-Ray: Import Decals from the Chaos Cosmos library
– V-Ray: Support for Isometric Camera
Modified features:
– V-Ray: Expose TriPlanar reference object parameter
– V-Ray: Add support for importing TexEdges shaders
– V-Ray: Support Max procedural textures that are being used in Cosmos in Cinema4D
– V-Ray: Viewport editor preview for V-Ray Decal
– V-Ray: Add support for Matrix object as particle source in VRayParticles
– V-Ray: Add “Fit aspect ratio” buttons in V-Ray Decal
– V-Ray: V-Ray Fur for Cinema 4D should have Enable/Disable Checker
– V-Ray Interactive: Read material max depth override settings
– V-Ray GPU: Support for Affect All Channels
– V-Ray GPU: Implement auto bump mapping for smoothed and displaced meshes​
Bug fixes:
– V-Ray: Standard instances of deforming geometry do not update in animation
– V-Ray: Animated instances and particles may not update in animation
– V-Ray: LightMix Back-To-Scene does not work with MeshLight
– V-Ray: Save Project with Assets doesn’t save the Cosmos Asset vrmeshes from the scene
– V-Ray: Importing a 2-sided material from Cosmos results in duplicated materials
– V-Ray: Interactive renderer crashes with decal while deleting assigned material
– V-Ray: Making changes to a Cinema 4D standard material or light causes 5 to 10 second freeze during Interactive Rendering
– V-Ray: Materials for the recently added Cosmos assets are imported incorrectly
– V-Ray: Import VRayCarPaint2 materials from the Cosmos library
– V-Ray: Spherical camera selected with Stage may not consider Phycal camera tag
– V-Ray: Stage animation of cameras lost in Vantage
– V-Ray: V-Ray proxies lose their assigned material after the scene is saved with all assets
– V-Ray: Use “Camera focus distance” option from Overrides settings does not affect the render
– V-Ray, Interactive: Crash when tweaking lights during interactive rendering and LightMix enabled
– V-Ray: Low CPU utilization with Intel Alder Lake CPUs on Windows 11
– V-Ray GPU: Fix broken Samples limit value when opening scenes saved with V-Ray 6
– V-Ray GPU: Light Cache crash with a specific scene
– LegacySceneConverter: The V-Ray scene converter doesn’t convert a specific scene in V-Ray 6
– LegacySceneConverter: Scene conversion dialog isn’t displayed on scene open with Cinema 4D S26
– VRayProxy: Longer render and load time with Alembic compared to Vrmesh
– VRayProxy: Compile geometry is slow when there are 735 proxy files referencing the same vrmesh file​
V-Ray for Cinema 4Dputs industry-standard technology for photorealistic 3D rendering into the hands of Cinema 4D artists and designers. With smart tools and powerful rendering capabilities, Chaos V-Ray’s combination of speed and creative control is perfect for any project. Chaos has releasedV-Ray 6 for Cinema 4D.New features in the latest major version of the renderer include V-Ray Enmesh, Chaos’s system for repeating geometry across the surface of an object without instancing, and procedural clouds in V-Ray Sky. Changes unique to the Cinema 4D edition include the option to convert existing V-Ray materials to the new V-Ray Node materials and support for rendering particles, including those generated by X-Particles.
V-Ray 6 for Cinema 4D – now available
V-Ray 6 for Cinema 4D packs in powerful, new tools that will empower you to free your imagination and bring even your boldest ideas to life.
Chaos Groupis a worldwide leader in computer graphics technology, helping artists and designers create photorealistic imagery and animation for architecture, design, and visual effects. Chaos Group’s award-winning physically-based rendering and simulation software is used daily by top design studios, architectural firms, advertising agencies, and visual effects companies around the globe. Today, the company’s research and development in ray-traced rendering, cloud computing and real-time ray tracing is shaping the future of creative storytelling and digital design. Founded in 1997, Chaos Group is privately owned with offices in Sofia, Los Angeles, Prague, Seoul, and Tokyo.
Product:Chaos Group V-Ray 6
Version:6.00.02 for Cinema 4D
Supported Architectures:x64
Website Home Page :www.chaosgroup.com
Languages Supported:english
System Requirements:Windows *
Size:2.45 Gb
[/spoiler]

Homepage: https://www.chaosgroup.com

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