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Oct 18

Assimilate Scratch 8.5 Build 912 (x64)

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Assimilate Scratch 8.5 Build 912 (x64) – just install | 172.43 MB

Buy and learn one tool to use, from on-set throughout the entire post-production pipeline. SCRATCH covers all bases and can be the foundation of your workflow while still integrating with other dailies- and editorial-system or specialized post-tools.

ON-SET DAILIES
• Format support – SCRATCH supports almost all professional media formats around from RAW, to traditional intermediates dpx, EXR, QuickTime, etc. to compressed like XAVC and other H264 variants.
• Live View – ingest the SDI signal of a camera directly to manage on-set looks or green-screen testing.
• Flexible transcoding to any (intermediate) format – MXF, ProRes (also on Windows!), H264, etc. – in multiple resolutions in one go, including grades and burn-in titling.
• Manage looks, import and export CDL or LUT and use the match-functions to ensure looks created on-set can be easily used further down the pipeline.
• Fully customizable reporting in html or directly online, including proxy images and all shot meta data.
On-Set Dailies

EDITORIAL AND CONFORM
• SCRATCH has its own online editor but can also import a timeline from your favorite offline editor.
• Flexible conform options to assemble your timeline from Final Cut, Media Composer or Premiere.
• Navigate through your Multi Layered timeline and easily navigate your tracks down to any composite element of your shots.

GRADING
• Primary- and secondary grading: qualifiers, curves, vectors, unlimited grading layers and masks in any (free form) shape.
• Flexible and fully automated Color space management covering all major color spaces, including ACES. Support for a wide variety of LUT formats.
• Versioning: easily create, manage, compare and switch between versions of shots.
• Full support for grading panels and surfaces.

COMPOSITE
• Shape tracking and animation of any effect, grade and layer geometry.
• Support for third party OpenFX plug-ins. SCRATCH standard comes with a paint module, a text module, bicubic layers to warp any surface.
• Easily navigate and view complex composite trees while in the context to the full timeline.
• Nest and cache a node to preserve realtime playback with complex composites.
• Manage your Stereo 3D project almost just as easy as any standard 2D production with automated convergence.

FINISH
• Create and manage complex output trees / templates for all deliverables.
• Multiple resolutions, formats and framerates – QuickTime, MXF, dpx, EXR, DCI compatible J2k, and more – all in one go.
• Add subtitles, logo’s or deliverable specific grades.
• Publish directly to YouTube, Vimeo, Facebook or SCRATCH Web.

DATA MANAGEMENT
• Easily manage thousands and thousands of shots in a single project.
• Import/export, search, edit all available shot meta data.
• XML Scripting to integrate the power of SCRATCH into your (automated) pipeline and link it to other tools.

COLLABORATION
• SCRATCH Remote; connect multiple SCRATCH systems from all around the world for a creative grading session.
• Store your user settings online – grades, gallery items, panels settings in the cloud so you can take place behind any SCRATCH system anywhere and enjoy your own setup
• Publish to SCRATCH Web to share content online in a secure manner.

AND LAST BUT NOT LEAST…
• Playback: Single view, split-view, A/B view, Reference monitor or projector, SDI output – SCRATCH offers it all.
• Playback revisited: smooth while grading or compositing – instant response when adjusting any grade parameters.
• Handle any image resolution – no need to stop at 4k.
• Widest hardware support for graphic cards, grading panels and video-IO industry wide.
• Our support team – always available to guide you and help out with any issue you might encounter.

Quote:
What’s New in Version 8.5:
– Fix for a potential crash on OSX Sierra in the Qualifier when you picked a color.
– Nesting multiple layers at once did not always give the correct result.
– Proxy images did not include all the proper transforms when working in ACES Log and as such always showed in ACES Linear.
– Using certain file-naming hash-codes could introduce unwanted sub-folders (e.g. using #colorspace with value ‘Lin\sRGB’)
– Saving / loading xml did not always preserve all timeline transition data correct.
– The scope that was set with an xslt-custom command was not stored correctly.
System Requirements:
– SCRATCH is optimized for Windows 7 or higher , 64-bit operating system.
– Processor: Single Xeon i5 or i7 is minimum spec. Recommend dual.

Home page –
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http://www.assimilateinc.com/products/

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