3D Coat v4.7.10 (x64)
RELEASE INFO:
3D Coat v4.7.10 (x64) | 1.11 GB
3D-Coat is the one application that has all the tools you need to take your 3D idea from a block of digital clay all the way to a production ready, fully textured organic or hard surface model.
Features:
Physically Based Rendering (PBR)
Easy Texturing & PBR– Microvertex, Per-pixel or Ptex painting approaches
– Realtime Physically Based Rendering viewport with HDRL
– Smart Materials with easy set-up options
– Multiple paint Layers. Popular blending modes. Layer groups
– Tight interaction with Photoshop
– Texture size up to 16k
– Fast Ambient Occlusion and Curvature map calculation
– Rich toolset for all kind of painting tasks, and more.
Digital Sculpting
Digital SculptingVoxel (volumetric) sculpting key features:
– No topological constraints. Sculpt as you would with Clay
– Complex boolean operations
– Fast kit bashing workflowTraditional sculpting offers you such powerful technology as:
– Adaptive dynamic tesselation (Live Clay)
– Dozens of fast and fluid sculpting brushes
– Boolean operations with crisp edges
Retopology
Ultimate Retopo Tools– Auto-retopology (AUTOPO) with user-defined edge loops
– Fast and easy-to-use manual Retopo tools
– Possibility to import reference mesh for retopologization
– Use your current low-poly mesh as your retopo mesh
– Retopo groups with color palette for better management
– Advanced baking settings dialog
– And more.
UV Mapping
Fast & Friendly UV Mapping– Professional toolset for creating and editing UV-sets
– Native Global Uniform (GU) unwrapping algorithm
– Multiple UV-sets support and management
– Support ABF, LSCM, and Planar unwrapping algorithms
– Individual islands tweaking
– Lastly, it is fast, easy, and fun to use.Changes:
30.08.2015 4.7.10 (stable)
– Unify UV command to drop all faces to the current UV set
– "Editt points" in Lathe tool shows coordinates in more logical way.
– Correct stencil mapping and preview, there was problems with object scale and preview
– Warning shown if texture in smart material missing
– Correct preview for stencil/materials in navigation mode for cylinder/sphere mapping.
– Correct UnhideAll command in UV/retopo room (was not working in Mark Seams mode)
– Cone primitive got "USe sector" option compatible with bevel.
– correct Ptex export with LWO files using Export menu.
– Seed value for smart material noise.
DOWNLOAD LINKS:
Rapidgator
http://rapidgator.net/file/13b0c8f1492ee02b3648ddf369a54291/3dCoatV4.7.10x64Win.rar.html
UploadGig
http://uploadgig.com/file/download/ac6B7035c0dc1774/3dCoatV4.7.10x64Win.rar
Nitroflare
http://nitroflare.com/view/9A641110637AA9C/3dCoatV4.7.10x64Win.rar
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